๐๏ธCommanders
Last updated
Last updated
The Trainee commander and the Blade ship are immortal and can be used on your first mining/expedition missions until you grow your fleet with more commanders and ships.
The Commanders section houses three distinct zones: the Crew, Clone Lab, and Med Bay. These areas serve as crucial tools for managing your commanders.
Check these guides to better understand how everything works:
Here you can access all your commanders, whether they are injured or fully available. By clicking the "select" button, you can view the properties of a particular commander and also its current satus. You can use the available filters to find a specific commander if needed. Should you choose an injured commander and press the "Select" button, you will be presented with the option to heal it. You can also utilize the Med Bay for this purpose. To heal the commander using BITS, simply click on the "Heal" button and pay the associated cost; alternatively, you could opt for CROWN to instantly heal the commander without waiting for the healing process to complete. If utilizing BITS, the commander will be sent to the Med Bay - Healing tab. If choosing Crown, they will instead be sent straight to the Med Bay - Pickup tab.
Tactical
5%
5%
Berserk
-10%
20%
Logistics
10%
Defensive
10%
Trainee
0%
0%
0%
0%
0%
Tactical
0%
0%
10%
-10%
-10%
Berserk
0%
-10%
0%
-10%
10%
Logistics
0%
10%
10%
0%
10%
Defensive
0%
10%
-10%
-10%
0%
Damage
10%
Armored Transport
5%
5%
Tactical Expertise
3%
7%
Initiative
4%
6%
Cargo
10%
Evasive maneuvers
8%
2%
Power Defense
5%
5%
Cargo Assault
8%
2%